I optimized Visit the Volcano for search engines including writing new content for each page.
Even among those who consider themselves progressive, there’s a persistent belief that ignoring difference is the path to equality.
Dissecting The Dream Daddy Discourse - Women Write ...
Remakes, Remasters, and the Myth of Gamer Illegitim...
Idle Animations is a recurring series in which I play games without playing them, exploring quiet, still moments, how games fill space and time, and what happens when you let a game play itself.
Video game prices have been firmly stuck at around $60 for some time now, and that doesn’t seem to be changing. While indie games are typically cheaper than AAA, the stagnant nature of video game prices leads to some interesting questions. Why $60? Where does that money go? And who does the stable price most benefit, game publishers or gamers?
Let’s get this out of the way: My Horse Prince is not a good game. It might even be a bad game, like a clicker crossed with a dating sim and made purely for those sweet free-to-play ad dollars.
Gamers are an opinionated fan niche. Whether it’s your preferred system or whether you like a twist of romance in your stories, conversations about games can turn from mild disagreements to name-calling no matter the topic. Dreadfully serious folks sometimes find romance plots to be a distraction from “real gaming,” whatever that means, while other take it a step further and claim that the inclusion of romantic plots in games like Dragon Age and Mass Effect actually damage their narratives.
As a lifelong sucker for a buff girl in armor, Rose of Winter is about as far up my alley as it’s possible to get.
Anybody who has ever sided with the cute weapon over the more powerful one knows that looking cute is just as much a part of having fun gaming as taking down enemies. But one series exemplifies this more than any other—Final Fantasy.
Back in the days before I played Dragon Age or Mass Effect, before I knew what a dating sim was or had any idea that games could represent relationships more complexly than Mario and Peach, I had The Sims.
Two of my favorite games of the past few years are also two of the games I most frequently see criticized for having bad endings–Gone Home and Firewatch. These are quiet, simple stories told in only a few hours at most. You don’t kill anybody in them. You explore and interact, putting together pieces of a narrative, rather than literal, puzzle.
Another Pokemon generation, another stream of complaints about designs. Having only just passed through the critiques of the outrageously adorable Popplio, a seal with a cute nose and floppy clown-esque collar, we’ve now moved on to Brionne, Popplio’s evolution.
Review scores are an easily digestible way to determine whether you want to buy a game or not. While each publication differs slightly in their scoring system, one thing is for certain: those scores are for the convenience of their audience, not for game publishers to use to further their own ends.
Gaming isn’t just for console and PC anymore. Smartphones have made gaming appealing to just about everybody, but not without consequences. More platforms to appeal to means developers have to port their games to a variety of devices, and many of these devices have content restrictions.